A modern day divination device based upon algorithms nobody understands, especially not the auhor. Maybe you'll find it useful in these times of uncertainty. Made for the Merveilles Hyperjam of April 2020, without HyperCard. It was made with RPG in a Box, for a change.
The idea was to use the bare core of roguelike mechanics as a divination method, where wandering a procedural layrinth and occasionnaly opening mysterious boxes would provide clues to interpret the future.
At first, I wanted to generate cute little prophecies like fortune cookies do, but it became something slighly more sinister.
Get it on Itch.
This project has evolved into an actual roguelike, Auspex.